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1. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
Can some Dev please confirm, that Dust (on PS3) is not being worked on anymore? It's really pathetic, we know, that you guys have new people in the board of directors. These guys are all into VR. There is no reason to put any money into Dust what...
- by Mad Syringe - at 2015.12.15 18:00:00
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2. Put Better quality maps and add obstacles on maps - in Feedback/Requests [original thread]
You seem to be one of those guys who think there is still active development going on in Dust? Right now, we have about 2 guys still working on this game... one is a dev (CCP Frame) and one is a gamemaster (CCP Archduke). There has been no sign ...
- by Mad Syringe - at 2015.12.15 17:55:00
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3. Put this on the Trello: Improved team communication - in Feedback/Requests [original thread]
Why are you even thinking there is still development done for dust?
- by Mad Syringe - at 2015.12.15 13:44:00
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4. Ideas for new subsystems - in Feedback/Requests [original thread]
Please no more damage enhencements. I'd like the augmented ammo facility to go entierely, because it's just another advantage the vets get over the noobs. This kills new player retention. The most important thing we need, is more players. So no m...
- by Mad Syringe - at 2015.12.11 17:08:00
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5. At least one new map!!! - in Feedback/Requests [original thread]
Justice Darling wrote: Mad Syringe wrote: Don't you get it, there is no development happening anymore for Dust! Wake up! Quit posting crap just to like it with an alt You have no idea who my alts are, and I assure you they would ...
- by Mad Syringe - at 2015.12.11 17:00:00
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6. At least one new map!!! - in Feedback/Requests [original thread]
Don't you get it, there is no development happening anymore for Dust! Wake up!
- by Mad Syringe - at 2015.12.10 21:03:00
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7. Proposal: Trade in Commando equipment slot for grenade slot - in Feedback/Requests [original thread]
Absolutely not... I'd skill out of commandos if we lost the EQ slot. Grenades are in my MD...
- by Mad Syringe - at 2015.12.07 13:04:00
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8. Snow ball lancher do Damage - in Feedback/Requests [original thread]
If I remember correctly, xmas launchers don't do damage, but they terminate fallen clones...
- by Mad Syringe - at 2015.12.07 13:03:00
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9. Limit/Remove higher tiered gear from Pubs. - in Feedback/Requests [original thread]
In my opinion, the gear is just one point. What really frustrates as a new player, ist the fact, that U usually get shot before you see the enemy (no active scans in your team). Most vets have E-War skills maxed, and see you through walls or even...
- by Mad Syringe - at 2015.11.27 15:43:00
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10. Ease of life while queing, and possible server load reduction! Devs? - in Feedback/Requests [original thread]
One of the biggest gripes in Dust right now, is the long queing times and the lack of INFO while doing so. Question for the devs: Would it be possible, to show the amount of players that are queing for a certain battle, instead of the timer? Th...
- by Mad Syringe - at 2015.11.26 12:13:00
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11. Limit/Remove higher tiered gear from Pubs. - in Feedback/Requests [original thread]
Vicious Minotaur wrote: I'd prefer low tiered items to be removed. Higher tier gear is more fun. Remove the lower trash, and make prototype the new basic; advanced the new militia, and Officer the new prototype. Remember Chromosome, where pro...
- by Mad Syringe - at 2015.11.26 12:03:00
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12. Let Me Kill Them While They Are Changing Fittings - in Feedback/Requests [original thread]
Being able to change suits on the field without loosing your current suit is bad. You should be willing to loose whatever you bring to the battlefield. If you switch on a supply depot, you should loose a clone and the suit. If you leave the bat...
- by Mad Syringe - at 2015.11.24 19:41:00
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13. Increase PUB variety - in Feedback/Requests [original thread]
Bullshit. If you want to increase variants, just take out Domination. It's just that everybody is to lazy to run over our huge maps. The bandwith changes havn't helped at all. Now you just leave battle if nobody brings links. Just broken.
- by Mad Syringe - at 2015.11.24 19:39:00
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14. FIX THIS MAP - in Feedback/Requests [original thread]
Lightning35 Delta514 wrote: Idk what it's called, I just know that it's the one where the mcc is over the pipes and you can walk them to the center, and that its THE WORST MAP. Please make it so that the mcc isn't OVER the pipes. That takes awa...
- by Mad Syringe - at 2015.04.06 20:31:00
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15. FIX THIS MAP - in Feedback/Requests [original thread]
1. get on top of spire and drop links 2. drop on the enemys pipes, take out their links 3. move along the pipes to enemy MCC 4. kill anybody who drops on the pipes 5. if 1. is not achievable, try to get links on the ground behind the terminal and ...
- by Mad Syringe - at 2015.04.06 17:03:00
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16. Breach mass driver a viable AV choice - in Feedback/Requests [original thread]
I think the bonus for the minmando makes total sense, but the calmando should get a lockon time reduction, because he is cal and his suit systems boost the lockon...
- by Mad Syringe - at 2015.04.05 18:48:00
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17. Sticky:[Feedback] One teammate left behind when squad queuing and Cance... - in Feedback/Requests [original thread]
Celus Ivara wrote: 100% we need a tweak in this area; especially with possible new systems punishing squads bailing battle. Worth noting though, that there are legit times when a player wants to remain in MQ while squad deploys. Sometimes R...
- by Mad Syringe - at 2015.04.03 11:49:00
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18. Sticky:[Feedback] One teammate left behind when squad queuing and Cance... - in Feedback/Requests [original thread]
Haerr wrote: From most menus one is able to back out of that menu with O. Except for the battle finder, where O is cancel deployment. For example if you are sending (or responding) to a mail while the chat window is open or what not and you wan...
- by Mad Syringe - at 2015.04.03 11:43:00
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19. how to make things fair/ proper ranking - in Feedback/Requests [original thread]
ALPHA CLASS elite wrote: as you know rookies are tired of being stomped by protos who have been playing since beta. there is in fact a simple way to divide dust players into ranks. not by warpoints or victories but purely by skill points. it i...
- by Mad Syringe - at 2015.04.03 10:34:00
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20. [Idea] Penalty for people leaving battle / Updated Pub Contracts - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: TheEnd762 wrote: Not until I can see the terms of a contract, who's on the opposing team, what stage the battle is occurring in, and choose whether to accept the job before it starts or not. This. Sometimes I just c...
- by Mad Syringe - at 2015.04.03 10:30:00
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